Start with a polyline shape as a profile and a line for your path:.Scale You can have Sweep scale the swept object from one end of the path to the other.Base point lets you set a specific location on the object. Base point By default, Sweep uses the center of the object to sweep as the location to align with the path.By default, this option is set to Yes (the object will be swept perpendicular to the path). This option lets you determine whether the object to sweep is automatically set perpendicular to the sweep path. EXTRUDE wouldn't work because the shape and the line are not perpendicular to each other: This is a case where SWEEP works, but EXTRUDE wouldn't. Create a path on the same plane as the closed polyline shape and sweep your newly formed closed shape along the path.Now when you move your cursor over the shape the entire shape should be highlighted:.1 and press to set the fuzz distance (All points within. Type Y and press to convert your lines to polylines. You could use REGION, but there is also another way. In order to use this shape as a profile, you need to make it a closed shape rather than a series of lines.Call the line command and enter coordinates or click on the drawing to create a closed shape made up of at least 6 line segments.Make layer 0 active and turn off the Paths and Profiles layer.Select the paths and profiles and put them on the Paths and Profiles layer.Create a new layer and name it Paths and Profiles.Make layer 0 active and turn off the Sweeps layer.Select the solids and put them on the Sweeps layer.Type SUBTRACT and click on the larger tube.
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